So, my ideas are kinda simple
1st: Online campaign
You can't always handle the bots, specially for hard achievements like any beating runarounds or getting 1000 points in the final stand, and not always you have a familiar or a friend that can go to your location and play Bombsquad campaign with you, right? So my idea is making the campaign not only lan, also online, all of this by a system of codes that works same as private servers, also adding this like an appart public server function that only starts the game when a determinaded number of players joins, this number can be modified by a normal ffa servers system, this works by a system that depends on what filters you put, if its runaround or oustlaugh, 2 players or even 4, Easy or hard mode, etc..
2nd: Special skins that can be obtained only by achievements
Sometimes we can't play Bombsquad with a good regularity to have always 25 tickets by the daily session, or maybe we are tired from the same skins, similar as new characters ideas, now its only a version of a character getting by hard achievements, like having an impecable futbol or doing determknated actions, ideas like:
A gentleman Spaz: Besides the normal helmet and suit, Spaz now haves a smoking and a big top hat
Teddy bear: Bernard will look more like a teddy bear than a normal anthropomorphic bear (Still anthro but now like a plushie, like black dot eyes like Alibaba or a bowtie like pascal)
The death: Bones will look like the death, having the same clothes (Like grumbledorf clothes)
This is really long, right?